Category: Programlama

Refresh wp_editor instance after cloning

While I was working on an extension within Redux Framework, I needed to initialize uninitialized copies of wp_editor instances to apply lazy loading. First I loaded uninitialized types of jQuery fields on the page, then I cloned them and and initialized them to have multiple forms in jQuery accordions. Everything was easy until I came to initialize wp_editor instance, because it was already initialized by wordpress, and you needed to give that field new parents, new id, and make it all work again. So, I developed this code to initialize a already-initialized wp_editor instance in a different DOM parent:

$(element).parents(".wp-editor-container").empty().append($(element));
        var ed_id = $(element).attr("id");
        //  find if an instance with the same id was created before, and remove it.
        // -------------------------------------------------------------------------
        // it's a critical point when the users adds a group item, and then removes it, and then re-adds the group,
        // then this item would have an already-created editor instance on the memory. To work things correctly, we
        // must remove it first completely from the memory, and then recreate it.
        for(var ed_instance_idx = tinymce.editors.length-1; ed_instance_idx >= 0; ed_instance_idx--){
            if(tinymce.editors[ed_instance_idx].editorId === ed_id){
                tinymce.remove(tinymce.editors[ed_instance_idx]);
            }
        }
        // create editor settings with using the dummy editor settings as reference
        tinyMCEPreInit.mceInit[ed_id] = JSON.parse(JSON.stringify(tinyMCEPreInit.mceInit[$(element).data("old-id")]));
        tinyMCEPreInit.mceInit[ed_id].body_class = ed_id;
        tinyMCEPreInit.mceInit[ed_id].elements = ed_id;
        tinyMCEPreInit.mceInit[ed_id].id = ed_id;
        tinyMCEPreInit.mceInit[ed_id].mode = "tmce";
        // initialize wp_editor tinymce instance
        tinymce.init(tinyMCEPreInit.mceInit[ed_id]);

        // create quicktags instance with using the dummy editor instance settings
        tinyMCEPreInit.qtInit[ed_id] =JSON.parse(JSON.stringify(tinyMCEPreInit.qtInit[$(element).data("old-id")]));
        tinyMCEPreInit.qtInit[ed_id].id = ed_id;
        // make the editor area visible
        $(element).addClass('wp-editor-area').show();
        // initialize quicktags
        new QTags(ed_id);
        QTags._buttonsInit();
        // force the editor to start at its defined mode.
        switchEditors.go(ed_id, tinyMCEPreInit.mceInit[ed_id].mode);

It copies it’s data from the dummy field (the clone source), so when cloning, don’t forget to retrieve it’s ID from somewhere (I used [highlight]$(element).data(“old-id”)[/highlight] inside the element to pass to the clone). Another option here is choosing the default editor to show:

tinyMCEPreInit.mceInit[ed_id].mode = "tmce";

line of this script shows that all the clones would return to “TinyMCE” editor as default visible edior on cloning. You may change that to “html” if you want to make the code/text editor as default after cloning.

Fit Cufon texts to its container

Well, I ran into a situation that my design messed up when the cufon title width passed it’s container width, so I needed to lower the font-size automatically to make it fit into it’s container staying still an one-line title. And I wanted to share here. Here’s the function I wrote:

function Cufon_Fit_Title(element){
    var TotalWidth = 0;
    element.children().each(function(){
        TotalWidth += $(this).width();
    });
    if(TotalWidth > element.width()){
        element.css("font-size",(parseInt(element.css("font-size"))-1)+"px");
        element.css("padding-bottom",(parseInt(element.css("padding-bottom"))+1)+"px");
        Cufon.refresh();
        Cufon_Fit_Title(element);
    }else{
        return true;
    }
}

And here’s the important part of it, because jQuery’s $(document).ready() function won’t work well with Cufon texts (insert it anywhere in your document body – and don’t forget to change the selector):

Cufon.DOM.ready(function(){
      Cufon_Fit_Title($(".title"));
});

jQuery Scrolite Plugin

This plugin appends a vertical scrollbar to any element which you need to limit its dimensions like an image, a div or an ul list etc. This is the initial release of this plugin, so feel free to test it and give me some feedback so I can update this plugin with new improvements or with bug free versions. (horizontal scrollbar will be added later.)

It uses Brandon Aaron’s beautiful mousewheel plugin for mouse wheel scrolling support.

It can be configured with many ways as scrollbar width, color, edge radius, scrollbar bed width, color, edge radius, scroll panel width, scroll panel height, mouse scroll sensitivity.

File sizes are 7.36 kBytes for the development version, 4.08 kBytes for the minified version (as for alpha stage), and 206 bytes for the CSS file. (The zip file is big because of the included jQuery library and png image.)

Demo

You can see a working example here

Download

You can download the package here (Demo page included):

Installation

Include these lines into your script’s <head> declaration:

<script src="lib/jquery.min.js" type="text/javascript"></script><script src="lib/jquery.scrolite.min.js" type="text/javascript"></script><script src="lib/jquery.mousewheel.js" type="text/javascript"></script>

Usage

Then use this script with :

$(".scrollable").scrolite({
width:500,
height:300
});

It will create something like this:

Options

The plugin options are:

'barColor' : The color of the scrollbar handle
'bedColor' : The color of the scrollbar bed
'bedWidth' : Width of the scrollbar bed
'bedCornerRadius' : CSS3 border-radius of scrollbar bed
'barWidth' : Scrollbar handle width
'barCornerRadius' : CSS3 border-radius of scrollbar handle
'width' : scrollable area width
'height' : scrollable area height
'scrollSensitivity' : pixel scrolling value of one tick of the mousewheel
'bedMarginTop' : pixel margin for top of the scroller bed
'bedMarginBottom' : pixel margin for bottom of the scroller bed
'bedMarginLeft' : pixel margin for left of the scroller bed
'bedMarginRight' : pixel margin for right of the scroller bed

CSS Elements

You can change other CSS values by referring to these classes in your styles file:

'.scrolite' : refers to container of all the elements below
'.scrolite-bed' : refers to scrollbar bed element
'.scrolite-bar' : refers to scrollbar handle element
'.scrolite-container' : refers to the scrollable area wrapper

Public Functions

If you are using an AJAX script to load it’s contents from somewhere, you can refresh the scrollbar’s calculations by this function (included in the demo file):

$(".scrollable").data("scrolite").refresh()

The “.scrollable” refers to your initial element which you’ve added the scrollbar.

 

Yine yarışmadayım!

PHPClasses.org’a eklediğim PHP Animated Gif Resizer class’ım Şubat 2012 innovasyon ödülü için yarışıyor. Desteğinizi esirgemeyin. Sayfaya girip oy vermek için önce üye olmanız gerekiyor. Üyelik işleminizi yaptıktan sonra oylama sayfasına giderek oyunuzu verebilirsiniz. Linkler burada :

GIF Animation Resizer

Oylama Sayfası

İnovasyon Ödülleri Hakkında Bilgi

Hepinize desteğiniz için şimdiden çok çok teşekkür ediyorum.

 

Edit : 17.07% oyla 3. olduk. Neyse önemli olan katılmak 😛

SASS User Tool for Editplus

I needed to simplify things to use the SASS scripting language for writing CSS, and I came up with an user tool for Editplus.

Editplus is a useful software to write any kind of code, because it is very flexible that if you know how to do it, you can write your own tools to co-op with this software for example user tools like html tidy, css tidy or indent code, or auto completion for any language that you can think, code colorization, remote file editing directly from FTP, managing projects.. it has too many specialities to tell, you should give it a try.

 

Well, it’s a bit complicated but not impossible. Here’s how it works:

You write a .scss or .sass file in editplus and while it is the active window in it, just pressing one shortcut key compiles it to .css file at the same folder.

It’s too easy to use but was hard for me to write it 🙂 I’m used to any VB code since VB6 but lately I’ve been busy with C# and PHP like curly braced and semi-colon’ed languages, so it took a while to remember the good ol’ VB days. it was good though.

Well, here’s how you can install it on your own computer.

 

First, you need SASS and Ruby etc. installed and running.

Second, create a “sassy.vbs” file inside your editplus application folder and paste this code inside:

Set ArgObj = WScript.Arguments

filename = Right(ArgObj(0),Len(ArgObj(0)) - InstrRev(ArgObj(0),"\"))
extension = Right(ArgObj(0),Len(ArgObj(0)) - InstrRev(ArgObj(0),"."))

If extension<>"sass" and extension<>"scss" Then
    WScript.StdOut.WriteLine "Error: Sorry. Only works with .sass and .scss files."
    WScript.Quit
End If 

var2 = Left(filename,InstrRev(filename,".")) & "css"
var3 = Left(ArgObj(0),InstrRev(ArgObj(0),"\")) & var2

str = """" & ArgObj(1) & "\sassy.bat"" """ & ArgObj(0) & """ """ & var3 & """"

Function ExecuteWithTerminalOutput(cmd)
    Set sh = WScript.CreateObject("WScript.Shell")
    Set exec =  sh.Exec(cmd)
    Do While exec.Status = 0
        WScript.Sleep 100
        WScript.StdOut.Write(exec.StdOut.ReadAll())
        WScript.StdErr.Write(exec.StdErr.ReadAll())
    Loop
    ExecuteWithTerminalOutput = exec.Status
End Function

Call ExecuteWithTerminalOutput(str)

 

Then create a “sassy.bat” file in the same directory and paste this code inside it:

@echo off
sass %1 %2
@echo on

Now our files are ready to integrate into Editplus.

 

  • Open Editplus, Go to the “Tools” Menu
  • Choose “Configure User Tools”
  • Click “Add Tool >>”
  • Write to the Menu text anything you want.
  • To the “Command” input this:
    • cscript //NoLogo “C:\Program Files (x86)\EditPlus 3\sassy.vbs”
  • Into Arguments input (with quotes):
    • “$(FilePath)” “$(AppDir)”

Set the others like in the picture above. Note that the Command Input contains the path to the sassy.vbs file and it should be the correct path for our script to work.

 

sass3

The setup seems complete. Now give it a try. Create a .scss or .sass file which you are familiar with or which example you have in your hand. Then fill the file with some SASS code and save.

Now open the “Tools” menu from above and select the SASS Converter you just created from the bottom of the menu. It should show you the errors if there’s one in the bottom console. If you hear a system sound after you click this, it means that the compilation is successful. Otherwise, there are some errors in your SASS file.

I built it only to use with .sass and .scss files, so you may want to open the preferences -> settings and syntax page and add .sass and .scss extensions to your CSS extension list.

Installing SASS on Windows

In this post, I introduced some of the powers of SASS language, and I left the rest of the exploration to you, because I didn’t really go deep yet. But first you need to install it on your system to use it of course.

In their website, they explained how to install it on Linux and MacOS, and mentioned how to install on a Windows system but i needed to figure it out because before that, I never had a relationship with Ruby. And lucky me(!), SASS uses Ruby to operate.

Let me explain what I did.

First get the latest Ruby installer here : http://rubyinstaller.org/downloads/

Second, double click and start the installation, accept the licence agreement, and on the second page, check all of the checkboxes and click Install.

When the installation finishes, open a Command Prompt window (Win+R then type “cmd” and press enter)

Then type this:

ruby -S gem install sass

and wait for the script to install SASS. (It feels like using apt-get or yum :P). when you finish installing SASS, type this:

sass --help

and if you see a list of parameters and explanations, then your SASS is ready to be used.

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